Recommended! Renda Morton’s class next semester:
The computer has become the primary tool of the graphic designer, yet we rarely use the computer to its full potential. By investigating and playing with code, we’ll learn the fundamentals of programming and ways in which we can use these skills to sketch or generate ideas for projects both on and off the screen. Students will learn how to program images, animations and interactions using Processing, an open source programming language and environment. Topics include generative design systems, data organization and visualization, and physical computing. No prior programming skills are required.
See also:
Processing 1.0
http://processing.org/
Design and the Elastic Mind Exhibition (MoMA)
http://www.moma.org/exhibitions/2008/elasticmind/
Making do and getting by: Software and design
by David Reinfurt
http://www.adobe.com/designcenter/thinktank/makingdo/
