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NMRS Wiki

Hey guys!  If you’ve been to the NMRS wiki recently (which you probably haven’t because let’s face it, it’s summer) you would’ve noticed that there were a lot of changes.  I’ve been going throught the wiki and systematically fixing and reorganizing a lot of the materials that you guys put up.  I remember one of the biggest problems we had discussed in class was that most people didn’t know how to use wiki formatting and as a result, a lot of our pages looked different.  Well, you guys were definitely right about that, so in response I’ve gone through each topic and author and organized the pages and fixed the links (YAY!).

Perhaps the hardest part throughout this whole process was learning the wiki formatting and ensuring that I kept it consistent throughout every page.  There were some pages that had so much information that it was pretty difficult to navigate through without the proper formatting.  For example, the page on journalism had so much information without any proper formatting.  I didn’t get a chance to explore the wiki the first time I worked on it for class, but now that I have, it was extremely apparent who put in effort and made attempts at using the proper formatting.  That being said, I am extremely grateful that Dylan had taken the initiative to create a basic layout for everyone to use.

After having read and re-read our posts and reflections on them in the wiki, I’m finally able to see how random subjects like Twitter can somehow connect to concerns such as human rights.  I suppose a lot of the things we discussed in class never really made that connection to me until now, when I’ve had the opportunity to look at what our class has discovered as a whole.  My hope for the wiki is that it has become more presentable and will hopefully more helpful to the future new media researchers.  Enjoy the rest of your summer everyone!

Conclusions-AI and Robotics

Check it out. Again, it’s probably bigger and better actually at Blip.

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Lost conclusion

http://www.vimeo.com/4264795

read the transcript after the jump

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4th Travelogue Conclusion

So in my travelogue, I discussed how Voice Chat Interactivity revolutionized game play for all types of games. I focused primarily on FPS’s, but a lot of what I said and researched applies to all games types. Listen in to my final podcast for a quick summary on how voice chat effects our perception of virtual worlds and my conclusion on the matter.

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Crisis Communications 2.0 and Conclusion!

Hi Everone — please see my podcast on Crisis Communications 2.0 as well as my conclusion to this travelogue on Twitter below. I have i also included a few links this week to articles that were source materials for this podcast, as well as some that cover examples of crisis communications 2.0 that I would have liked to discuss but omitted for time constraints. Enjoy!

 

OK just kidding — my file is too big so I’m going to have to send it to Mushon again to add to my post — I will update this when he sends me the link.

Check out the links in the meantime!

ComcastCares — Frank Eliason starts a customer service revolution on Twitter

NYTimes reporter using Twitter to open dialogue in journalism (you will probably have to subscribe to Twitter if you haven’t already to view this page)

Domino’s Twitter fiasco — and other instances of crisis communications 2.0

Amazon gay and lesbian titles meltdown leads to AmazonFail on Twitter

Motrin Moms go ballistic on Twitter

iPhone or Android: Too Close to Call

In my journey to explore the world of mobile phone applications, I learned a lot about both Google’s Android platform and Apple’s Mobile App API. In my first post, I hastily threw my hat in for Google’s Android platform, believing that Google’s more open and hands-off approach to conquering the mobile phone OS arena was the best method. However, in my second post, I interviewed an Apple Mobile Phone App developer (who is also the professor here at NYU that teaches the iPhone APP class) who provided some interesting clues about Apple’s strength (in numbers) and other competitive advantages of the iPhone. Now with both perspectives in mind, I honestly believe its too hard to call. Read More »

Conclusions on Net Neutrality

After this travelogue, I have come to a few personal conclusions about the role the internet plays in the debate around net neutrality. Mostly, I have decided that in most cases, the internet merely intensifies the polarization around the issue, creating the “echo chamber” effect, and likely influencing very few.

Some of these arguments are more graceful than others.

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You Can SMELLit If You Want To

So after lots of talking, researching, emailing, pondering … I have come to a few conclusions about the contraption SMELLit. I sent all my posts, as well as many of your comments to Nuno (again — the guy who brought you SMELLit) and he had some interesting answers to my questions:

I considered paraphrasing all this, but I really wanted you all to see the exact questions that I posed to Nuno. After each question and his response I have posted my concluding thoughts on the subject (in italics), so here we go:


1 QUESTION: DO YOU THINK THAT THE POTENTIAL FOR SMELLIT TO TRIGGER BAD MEMORIES IN ITS AUDIENCE POSES A VIABLE THREAT TO ITS SUCCESS?
- Well Amanda, like images smell could trigger bad memories but I clearly think its impossible rating a movie by its smell, can you imagine? “the film advertised has been rated restricted – under 17 requires accompanying parent or adult guardian – strong uncomfortable smell content”

- Well truthfully I happen to agree with Nuno here in that images and smell have the same if not only slightly differentiated potential to trigger bad memories. If we aren’t going to cut out triggering images, then who is to say that we should prevent triggering smells? However, I have to disagree with his supposition that it would be impossible to rate a movie by its smell. It may seem ridiculous right now, but I’m sure when movies first came out people never thought there would be any sort of rating system at all. Yet I think the same thing that has happened with traditional ratings will happen with smell ratings — that is that people will simply choose to ignore them. Just as we snuck into PG-13 and R-rated movies when we were underage, people will most likely not take smell ratings all that eriously, but those who are wary of triggering smells would at least have a warning this way.


2 QUESTION: WILL SMELLIT INCLUDE CARTRIDGES THAT PRODUCE “UNINVITING” SMELLS SUCH AS GARBAGE, EXCREMENT, GASOLINE, ETC?

- Yes . But you will be able to turn off any cartridges

And here we finally have our answer about being able to avoid negative smells! I think this will assuage many users’ fears about being “attacked” by undesirable smells.


3 QUESTION: WAS THE GENERAL HUMAN DESIRE TO PARTICIPATE IN MEDIATED EXPERIENCES THAT BEST RE-CREATE A REAL LIFE EXPERIENCE A MOTIVATING FACTOR IN YOUR DECISION TO CREATE SMELLIT?

- Do you notice that many people when go shopping for groceries, like to smell for example that juicy red apple, but also that ugly and not very pleasant slice of Rockford cheese? People are curious by nature, and this curiosity its probably the selling factor behind the SMELLIT.


I think what Nuno is getting at here is that people are just oging to be so fascinated by the next new gadget that promises to enhance our mediated experience that they will buy it just to see what it’s all about. I had posited this before, and we have discussed it through the blog and whatnot, but now we’ve got some validation from the mastermind behind the whole thing. I think this just ties in with what I have said in previous posts about how our society is just dying to have realistic experiences delivered to them at an instant. However, I will duly note that this desire often disturbs me because as some of you mentioned in your comments — this could lead to people replacing actual real-life experiences with mediated experiences. Is this WALL-E syndrome where we sit on floating hover-mobiles watching television all day long? Yikes!


4 QUESTION: I KNOW THAT IN YOUR ORIGINAL EMAIL YOU MENTIONED THAT YOU EMBARKED ON THE SMELLIT JOURNEY PARTIALLY TO MOTIVATE PUBLIC DISCUSSION, WHICH IT CERTAINLY HAS DONE IN THE CONTEXT OF MY CLASS BLOG. MANY PEOPLE HAVE EXPRESSED THAT THEY THINK THAT TV AND MOVIES SHOULD ONLY BE AUDIO AND VISUAL EXPERIENCES. I KNOW YOU SAID THAT YOU LIKE TO HAVE THE ULTIMATE MOVIE EXPERIENCE, SO WHAT WOULD YOU SAY TO THOSE WHO SEEM TO WANT TO LIMIT THEIR EXPERIENCE?
-To try it once if the SMELLIT go market…if they don´t like, can always get back to the old stuffy nose experience :)

Not much to say here except — true that.


5 QUESTION: HOW WILL A USER OF SMELLIT BE ABLE TO RE-CREATE THE MUTE BUTTON WITH THIS PRODUCT? IN THE TRADITIONAL MEDIATED EXPERIENCE WE HAVE BEEN ABLE TO TERMINATE ANY UNWANTED STIMULI. HOW WILL YOU PROVIDE THE SMELLIT USER WITH AGENCY OVER THEIR EXPERIENCE? CAN YOU?
-Yes, that will be possible to select the cartridges to be used, and the SMELLIT software will warn you of any unpleasant odor that could appear.

Again! Another answer to our worries about not being able to “mute” the bad smells. This will act as a in-movie warning rather than a general rating. I say it’s a good move that makes this a bit less radical or intrusive.

6 QUESTION: WITH ONLY 128 CARTRIDGES WILL ALL SMELLS BE ABLE TO BE CREATED THROUGH COMBINATIONS? IF SO, WONT THERE BE THE POTENTIAL TO HAVE WHAT MY PROFESSOR CALLS A “BLURRY SMELL”, AND WHAT WILL BE THE COMPLICATIONS OF A BLURRY SMELL ON THE USER EXPERIENCE?
-Yes, combinations are possible without creating a blurry smell. But each cartridge have the potentiality to recreate by themselves many nuances of the same smell. And as we all know some fragrances are used to create different smells or odors…Substances like the “Musk” its a good example.


To me this is a tech-y question here — I can’t really get into the specifics of how Nuno makes these cartridges work to produce varying scents within a scent category, but he seems to be pretty confident. I also totally didn’t even think about the whole idea of smells often being representative before. For instance, when I buy a Glade candle that is supposed to smell like “Country Apple Orchard” that candle is a representation of what a bunch of people at Glade decided a country apple orchard should smell like.


7 QUESTION: WHAT DO YOU THINK THE IMPLICATIONS OF THE FACT THAT THE SMELLS PRODUCED BY SMELLIT ARE ONLY REPRODUCTIONS OF SMELL, NOT ACTUAL NATURAL SMELLS ARE? IN OTHER WORDS, WHEN WE WATCH TV AND WE HEAR A CAR SCREECH IT IS THE ACTUAL SOUND OF THE CAR WE ARE SEEING ON SCREEN SCREECHING THAT COMES THROUGH THE TV’S SPEAKERS (UNLESS FOLEY IS USED OF COURSE — WHICH IS A COMPLICATION OF SOUND). HOWEVER, WHEN WE WATCH TV, LETS SAY A COOKING SHOW, AND SMELLIT RELEASES THE SCENT OF THE PIZZA THAT IS BEING MADE, WHAT THE USER WILL SMELL IS NOT ACTUALLY THE SMELL OF THE PIZZA THEY ARE SEEING, BUT RATHER A GENERIC PIZZA SMELL THAT HAS BEEN PROGRAMMED BY THE SMELLIT. HOW WILL YOU RECONCILE THAT THERE WILL BE NO DIFFERENCE BETWEEN THE SMELL OF A DELIVERY PIZZA AT A COLLEGE PARTY, AND A FRESHLY-COOKED GOURMET PIZZA MADE ON A COOKING SHOW?
-The SMELLIT can (like we discussed in question 6) mix different odors from different cartridges to accomplish a particular smell…and all sensitive combinations can be achieved by the SMELLIT smellcard and software.

This is kind of like question 6 as Nuno noted, but I’d like to mention that I see no difference between the liberties taken when using CGI technolgoy to recreate an image that could not be realistically filmed, or using Foley art to recreate a more “lifelike” version of a sound and the liberties taken when mixing different smells to recreate a specific odor through SMELLit.

So in conclusion I’m actually pretty pumped now for SMELLit to come out on the market, and Nuno has requested to stay in contact with me so maybe we’ll be hearing more updates in the future!

Playing with Value

So if we’re going to go beyond my initial question, which was to examine the ways in which online auctions fulfill our needs for exhibitionism as part of the user’s experience, I think that the viral nature of auctions on the Internet has the ability to skew value and create desire.

Let us think back to the brussel sprout I mentioned in one of my first posts in this travelogue. I really must say that I feel that an already-cooked and therefore rotting vegetable would have no value to anyone other than a homeless man or an alley cat (neither of which most likely have access to online auctions). Yet somehow this guy was able to get over $1,700 for his unwanted green guy.

How is this possible? I believe that there are two main factors that contribute to the skewed value of goods and ideas on the Internet:

  • The separation that the computer medium provides between buyer and seller and therefore buyer and product creates a chasm of understanding and thus the opportunity for misperceptions in value to occur.
  • I’d like to note that I recognize that this isn’t the first instance of the buyer being removed physically from the products they are purchasing. We did that with catalogue purchasing, and now with e-commerce. However, what I believe is different here is that online auctions are usually used in this manner for one-time sale of unrelated items. When an individual shops through a catalogue or on an online shopping site, they can still trust (at least somewhat) in the value nominations as they rely on the brand messages and promises that have been developed over time. Opportunities for online sellers to create a brand identity have been created on eBay (and etc.) through seller profiles and customer feedback. However, those features are only really useful for those sellers who consistently sell the same product, and thus can establish a rapport and trust with their customers. I can hardly imagine the guy who bought Nicholas the brussel sprout writing on the seller’s auction page “I have been so happy with Nicholas in my life — the addition of this molding green ball in my life has made all the difference and the seller was amazing to work with … he even vacuum-sealed Nicholas for a safe journey to my house.” However — maybe the seller would be compelled to do this — to attract more attention to the auction moment and continue to feel the gratification of fulfilling the exhibitionist desires through the user experience.
  • The viral nature of the Internet serves as the other component of creating inflated value. Things gain value as they gain notoriety. This explains why a picture of a celebrity at the grocery store is worth more than a picture of say me or you at Whole Foods — they are more notable and thus command more value. When a bizarre online auction goes live, there exists a potential for the auction to go viral and create quite a buzz. There are even blogs out there dedicated to the aggregation of bizarre online auctions that are taking place of the Internet so people will be more capable of finding these things. Thus when a bizarre auction takes off, it commands more interest, and while the brussel sprout itself might not actually hold value, the notoriety gained from being the winner of a buzzed-about auction does hold value. Thus we buy for recognition and “status”.
  • The notoriety concept also holds true for online auctions that are set up to benefit a charity or other type of cause. While the buyer might have absolutely no interest in purchasing the actual product being sold, he or she does have an interest in being identified as philanthropic. For instance,  there was a girl who auctioned off the right to advertise on her breasts for 30 days. All of the proceeds from the auction were to be donated to breast cancer research. Not only does the winner of this auction gain access to a very guerilla-like form of advertising, but they also feel satisfaction from knowing they are benefitting a good cause and get some media attention in the process.

In conclusion, I would say that the sale and purchase of bizarre items online do act to harness our exhibitionist needs as part of the online user experience. This need is fulfilled both for the seller and the buyer who both gain notoriety (whether positive or negative) from their participation in the auction. In addition, as outlined above, these bizarre online auctions create a skewed perception of value that could have the potential to affect our society’s standards of value over time.

Loved and/or Feared?

The motion info-graphic has made it to the governmental level. After seeing the propaganda film Mushon showed us in class, this is worrisome. Check out a few precious seconds of this kind of hilarious video.

 

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It is not overly pushy, nor dark and foreboding, like the anti-Bush info-graphic. Indeed, this little video is friendly, accessible, informative. The industrious music  and cartoonish characters, paired with a  white background, cheerfully make the assessments about Japan’s vulnerable food supply.

 

So what’s the problem?

 

Ummm, hard data? This is a government public service announcement! Where is the bibliography for Pete’s sake!? The Ministry of Agriculture, Food, and Fisheries delivers a concise message through this video, however consider the manipulations implied by an assumed trust of any unverified social statistics. Now, I am not saying that this video is not factual, however the die-hard skeptic in me would really prefer some hard numbers.

 

This, friends, is the danger or the motion info-graphic as a medium. They are persuasive, and nearly cartoon-like. The desire to be entertained impulsively overrides the desire to question content. Making information entertaining has long been the desire of advertisers everywhere, and the motion info-graphic is a step in that direction.

 

Here is the twist, the power to create these persuasive shorts is now in the hands of the masses, thanks to Adobe’s industry standard production applications. Now, you must be on your best anti-indoctrination behavior not only when you look at known advertisers (you could probably have guessed that a commercial sponsored by the Corn Refiners Association telling you the High Fructose Corn Syrup is good for you might be bunk) but every time you view any content online. Thanks again information highway.

 

Even looking back at the first motion info-graphic I ever viewed through this critical lens, I realize that I too was taken in by its novelty and style. Watch (and please also mentally note that the name of the project is Transparency).

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So, it is important, as always, to be savvy users of media, and to always question what you see. Though the motion info-graphic has many redeeming qualities (like awesomeness, from a purely design standpoint) we must also realize what it is not. It is not a medium to transmit intricate and highly nuanced data. It is not an unbiased means of transmitting information by any shade of the imagination (even the script it was written in and the speed at which it scrolled by you would compromise it, not to mention any background music or colors). To access hard facts, we still have to actually bite the bullet and read good old fashioned, boring studies, graphs and reports. And then it still may be slanted.

 

I know guys, I am bummed about it too.